Small update
Figured I'd upload a new build with some of the changes I've made over the past few months.
There aren't that many of them, and not all of what I've been messing with actually ended up in the build, but there were at least a few small things that I think warranted a new build.
Most importantly; I've switched the controls over to Unity's new input system. This shouldn't be too noticeable from the player's side, but what this does mean is that the game no longer discriminates between keyboard layouts. So whether you're using QWERTY, AZERTY or something else, you should no longer have to twist your fingers into weird knots to actually be able to fly around.
Controller support is still a work in progress though.
The targeting system also works again as it did before, which still isn't ideal, but at least it doesn't break anymore like it used to for a while.
Files
Get Project Buckrider Early Prototype
Project Buckrider Early Prototype
A small flightgame I've been working on in my free time.
Status | Prototype |
Author | Lasnight |
Genre | Action, Simulation |
Tags | 3D, Flight, Indie, Prototype, Singleplayer, Unity |
More posts
- Some Progress!Apr 29, 2023
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